

Winner: Most Fun "HeartBreaker Part 1" by Rydash (DarknessKeeper here on JIG). Also, extra-special thanks to Mat Annal of Nitrome for creating our lovely You Are Games banner.
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Maybe someone will win all three categories! Anything is possible!įeel free to discuss Incredibots 2 in the comments, and if you have ideas for other things we can do in the You Are Games column in the future, let's hear them. That's the little guy doing a jig on the word "Gameplay" in our logo. But there will be winners in the following three categories: Most Fun, Prettiest, and Best Use of JIG Mascot. This is mostly for the glory and the amusement. Again, we're playing this by ear right now, and your feedback about our new feature is encouraged. The JIG staff will choose our favorites from the entries and post them here next week, and then maybe we'll have an audience vote too. The deadline is this Sunday evening, the 5th of July, at midnight, EST. To get the link to your challenge, play your challenge and click on the "Link to this Challenge" button in the control bar. Please send a link to your challenge to the address on the right with the subject line "Incredibots 2 Mini-Brawl" and include your JIG display name (the name that appears when you comment here). Let your imagination run wild, and feel free to post your creations here in the comments for everyone to play. There needs to be some sort of goal, so we players have something to strive for.Įverything else is fair game. The "Set Conditions" button in the editor takes you to the win condition screen.

Your mission for this Mini-Brawl is to create a challenge for your fellow JIGsters using the Incredibots 2 challenge editor. It's hard to recommend as a casual gameplay experience at this point, but for a brand new column about reader participation, it's just about perfect. This is the biggest change to Incredibots it is now a big, friendly level design tool, with nearly endless possibilities.

Instead, you are encouraged to create your own, and user-generated content being what it is, there is a wide range of quality available in the current line-up. However, Incredibots 2 doesn't include any official challenges, which were the center of the single-player experience in the first game. You can adjust the gravity and many other variables that used to be constant. You can now move pieces around in groups by just clicking and dragging with the mouse. Like the original Incredibots, it's one of the most versatile web applications around for creating physics-based robots and scenarios, and the sequel is easier to use than ever. We have mixed feelings about Incredibots 2, which Grubby Games recently released into Public Beta. That brings us to the Jay is Games Incredibots 2 Mini-Brawl! We've got plenty of ideas, but we're going to play it by ear and see what happens.

You Are Games will change from week to week, but it will always be an opportunity for you to do stuff, whether it be a mini-competition about level design (like this week), a writing or art challenge, or a hunt for hidden flash game gems in a certain genre. I was initially attracted to JIG during one of the awesome Casual Gameplay Design Competitions, and while the next one of those is still a ways off, we wanted to give you another way to be creative and participate with us on a regular basis, beyond the usual comments and critiques of the daily games. You Are Games, every bit as much as Jay is. The site would not be what it is without you. Especially in the last year, we've attracted a ton of new readers, and along with them came new suggestions, new energy, and new JIG staff members. If you've been visiting for a while, you've surely noticed that the site has grown and changed over time. Welcome to a new feature here at Jay is Games.
